A few minutes of a puzzle, a cosy farming game or an evening online with friends: for many of us, gaming is simply fun and a break. The question is not whether games are good or bad, but how and how much we play.
What does the World Health Organization say?
The WHO describes gaming disorder as a pattern of gaming behaviour marked by impaired control, giving gaming increasing priority over other activities, and continuing despite negative consequences. It is usually evident over at least 12 months and causes significant problems in daily life. The WHO stresses that gaming disorder affects only a small proportion of people who play digital games. Playing is not a problem in itself.
What does Harvard Health point out?
A Harvard Health article notes that excessive gaming has been linked to sleep problems, anxiety and low mood, while adding that more research is needed to confirm how strong those links are. It also lists physical effects such as repetitive strain in the hands and arms, eye strain and problems linked to long periods of sitting. The general advice is moderation: fit gaming into a lifestyle…
